Good news, bad news, stream news.

The Good News (everyone!)


The good news is: The game’s pretty far along.

Mechanically, the game’s pretty complete: Things work, things fight, things get knocked out. UI’s pretty much done, pending a revision pass, and the stages are mostly there as well. The cardboard cutout shaped holes continue to be filled animation wise, and visual effects are now being added. Sounds are mostly in, music should be fully implemented shortly, and the missing pieces of the puzzle are falling into place: In short, game’s almost done. You can see the progress in our worklogs at the Backers’ Section of our forums, or on our monthly workstreams (more on that later).

The (Sorta) Bad News, mixed in with some good news.


…Now Here’s the “bad” news: “Almost done” isn’t “done” enough.

In our original plan, we’d be starting the Backers’ Beta Mid March, and work our release date from there, with the Beta’s duration depending on the volume and intensity of feedback, and with our 1.0 date set a month-ish or so after, but as you can see, Mid march kind of just happened.

So why did beta not start yet…?

On one hand, some people who have worked on large creative projects will say that things often take longer than one would think. We expected this and gave ourselves extra time for our estimate, but still hit slightly under the mark. At this time, there are things that we feel need more work before they are ready.

On the other hand, a possibility we hadn’t available before due to several reasons, working with union voice talents, opened up for us at the end of January. Pursuing that avenue means we get more and better options for the VO aspect of the game, but it also means we need to get the groundwork for that (administrative and legal paperwork) sorted out. SAG AFTRA (the Union we’re dealing with) have been very accommodating with us these past couple of months as we go along getting it sorted, but the process involves some back and forth between parties, and also some lawyer checks here and there, all of which has taken more time than we anticipated we’d be using working on VO setup when we didn’t have the union option open.

On the third hand, life happened. Those of you who’ve been following our streams know (and everyone else is now finding out) that one of our developers experienced some issues of the conflagration persuasion (read: house on fire), followed by a different flavour of combustion (read: computer on fire) right before last month’s stream, and while no files were lost in these happenings, progress suffered a bit of a halt as time was spent getting everything back up to its regular uncombusted state.

All that considered, and with awareness that no plan survives contact with the enemy (time, in this case), we’re changing strategies on the go.

The new plan is thus: We are going to be delaying the Backer’s Beta for a bit, while we work backstage to tighten the screws and make sure everything is in top shape, as well as getting the missing stuff plugged in its sockets. We estimate that an extra month-ish or so should about do it.

That should put the Backer’s beta in the mid-to-late April zone (or whereabouts. Might be earlier, might not), and the game’s release at some point after, which brings up another thing to consider, and it’s kind of a big one: We’re not the only fighting game releasing in that time window, and while the major release in that time period (Injustice 2) will be in consoles and we will be in Windows-based PC (for starters), we feel that giving some breath room between their release and ours is probably a good idea. Don’t want to get our toes stepped on, to be honest. We’d like to give the game the best launch opportunities possible: The more eyes we can get on the game, the more chances it’ll perform well in sales, and thus, the higher the chances we can secure enough funding to continue working on major aspects of Them’s Fightin’ Herds after Goat DLC and Mac&Linux Ports are delivered, so we will have to time our release carefully. End of May is looking like the most likely candidate, and we’ll be giving you guys a precise date as soon as we can on that front as well.

The Stream News.


Speaking of progress, it’s about time for our monthly work stream to show you guys some stuff in motion. This time, we’re scheduling it for Friday, March 24. Same time (3PM PT), same channel ( If you’ve got any questions, comments, doubts or whatnot, you can come in to the stream and have a talk with us. We’ll be going through a general overview of the game progress and showing what’s been new since last stream, as well as talking a bit about what’s still needing to be finished and what the extra time will allow us to do.



  • Game delayed by about one month (End of April>End of May) for extra polish time.
  • Game nearly done! Progress can be seen at the forums or the streams.
  • Backer’s Beta happening mid to late April
  • Union Voice Talent a possibility. This is good.
  • Work Stream happening as usual. Timed for this Friday, March 24. In this link.


  • Joel Waldmann

    Better the game be delayed and eventually launch in a polished and complete state than be rushed to meet an arbitrary deadline and come out an unfinished mess. (aka: SFV)

    • AppleTank

      Or released with things on fire.

      • Erin Gruenzner

        No no, that part already happened.

      • Slade Murdock

        Or released without things on fire that should be.

  • nekusakuraba01

    Take your time! I’m just happy everything is going well despite the mishaps.

  • Kyle Krawiec

    I honestly think that its OK to delay the release date in order to make the game better. I’m just glad that I invested in a Kick-starter that actually has updates, and will deliver to it’s backers. Given the current trend of kick-starters taking peoples money and then bailing on the whole operation.

    I have been following this game since the first cease-and-desist (or whatever it was called, basically a letter telling you to stop production.) I have been waiting for a long time now, and I can wait another 2 or 3 months. Super proud of you guys! can’t wait to play the game!

  • ThreeScoops

    No complaints here, keep up the good work guys.

  • Crinkem

    While some may see game delay as a bad thing, I see it as a good thing. Why push out an unfinished product out the door? The game is really shaping up well, and it’s definitely worth the wait.
    Take your time, It looks great! :D

    • Алексей Кирьянов

      Well real concerns exist and the budget is one. Development time isn’t free. If it takes longer than planned, then it’s more expensive than planned. It’s not something to panic about just yet, but here is the thing:
      We hear big AAA games delayed to be polished and we rightly say “yeah, ok, I’d rather get a better product”, but they have, basically, unlimited resources as long as the higher management thinks that they’ll make enough money or more.
      Small kickstarted project doesn’t have that luxury so we should take that into consideration.

      But so far it looks super good and the progress seems reasonable, so I don’t see any real problems yet.

  • The chance of union voice talent? I’d DEFINITELY accept an extra month if that might happen! I hear Tara Strong’s a good SAG member ;-)
    Yeah, I don’t know if there might be legal issues w/ using MLP actors, even if you’re doing your best to not make it MLP, but Tara as Pom instead of Oleander would be interesting. Of course there’s also the cost aspect.
    A house and computer catching fire is also a good excuse for a delay, for sure.

  • 鄒易瑞

    We can wait! Megaman X corrupted still take a lot of time and now is awesome!!!!!!
    So~ You guy is the best!!!! XDDD

  • AsteriskCGY

    As long as stuff’s happening, I’m still on board.

  • CitrusRain

    I’m glad you decided to delay it. Mostly because of Yooka-Laylee and finals, and all that.

  • iostream

    Delays are fine as long as they don’t make the same mistakes as mighty no 9… They delayed the game for over a year but added little to nothing to the quality of the beta. Huge letdown.

  • Shiro

    Just builds up more anticipation for us! Delaying for the sake of making sure it’s in a complete state is perfectly reasonable, as many people have stated. Don’t worry, keep us updated, and I, for one, am looking forward to its completion.

    On the other hand, I think a product that is literally on fire would have been a unique turn of events!

  • Anony Moose

    Delay is good. Polish is good. Happy to wait for a good product rather than getting a not-so-good product early.

  • TheLonelySandPerson

    Can’t exactly fault you for things being LITERALLY ON FIRE.

  • Yatoihei

    You’re right to delay the release, since Summer will be (in Europe) kind of crowded with fighting games. Injustice 2, Guilty Gear Revelator 2, and Tekken 7 will all be released during the first weeks of May, up to mid-June. It will also be hard to release the game once everyone will have had his / her dose of fighters.

    Keep up the good work, take your time, reflecting on release strategy is an intelligent move !

  • Tito Vito

    I am so Excited about this game. It feels like it has been forever since I heard the news.

  • Maphisto86

    We have waited this long, I think we can wait a bit longer for a beta release date. Just, please, no more fires OK?

  • Poppun

    I don’t mind that it was delayed, things rarely work out a scheduled so I had been expecting it to happen. On the other hand my feelings are a bit mixed about having professional voice over since I was actually really excited about the possibility of there being auditions or something like that (I suppose having a mixture of the two is possible too, but….)

  • Kachu1_1

    Not a problem ^^ I’m just glad the game is coming out at all. Besides, better to delay and make a better game as opposed to rushing it and losing some of the potential.

  • FeanorKelsick

    Meh, stuff happens. Good news is, folks with no exp have a bit of extra time for last minute fighting game practice..

  • Forgoten Null

    I would much rather have the game be delayed than have it be pushed out unfinished. Take as long as is needed to make the game, please.

    Though on that note, please try to get it done–as in actually done–as soon as you can. I can say with a pretty high degree of certainty that I’ve never been quite so eager to bash on/get bashed by cute animated characters in my life.

  • The Thing I like most about this comment section is that there is no negative comment anywhere & Just a bunch of “Take your time” comments. Personally i like the delay since my new Arcade stick control Purchase got delayed. So now i Have a chance to get my set of Arcade sticks in time for the game :) But now It´ll probably Clash with the Mario Kart 8 Deluxe Release instead… what to do.?:?.?:?

  • Donald Zimmerman

    I’m tweaking the phrase ‘Quality over quantity’ slightly, (excluding beta test) Quality over time

  • Venty

    “Geduld bringt Rosen”, as we say in german. Take your time, make a great game!