Book of Lore – Chapter 1: The future belongs to the young.

Under a cornflower blue sky, filled with billowing white clouds, an enormous herd of cattle gather across an expanse of tall brown-green grass. Their noses point to the center of the herd, focused intently. Their homes, dozens of dusty covered wagons, surround the group. Mumbles of concern and curiosity mix with long, drawn out moos…

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250k get, Streams, Lore, Xanadu and more!

We’ve passed 250k! Go team! We’ve now smashed the 250k barrier! We’re nearly 60% there, and on the way to make Them’s Fightin’ Herds a reality! Of course, there’s still a ways to go, so let’s keep on spreading the word. Remember, we have prizes for the people who bring in the most in referred […]

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Edit 2: The stream recording has been uploaded to youtube!, Have an embed! Edit: Aaaand stream’s over! Thanks to everyone for coming, hope you had fun (we certainly did)! See you next stream =) Hey folks, we’re streaming some Them’s Fightin’ Herds game/work progress in our twitch channel, come join the party!  

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Greenlight, Beta access, referral contests and streams!

Thanks to all of you, we’ve managed to raise almost 50% (over 200k!) towards our goal in just over a week! In addition, we’ve also been GREENLIT on Steam!! This means that all tiers starting with Guardian Sheepdog ($40) and above now grant access to the closed beta of Them’s Fightin’ Herds! We couldn’t have […]

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Life had been peaceful in the world of Fœnum. The inhabitants of this world – furry, four-footed, hooved – had thrived for generations, creating culture, building societies. They lived happily, with sweet, grassy pastures at their disposal and great, expansive fields to gallop across. They were free. But it has not always been so. Long […]

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Them’s some Stretch goals.

People have been asking us about stretch goals. We’ve been crunching the numbers, making some calculations, and so, we’re ready to announce our first three stretch goals for Them’s Fightin’ Herds. $486,000 – Them’s Fightin’ Herds on Linux and Mac If we manage to raise $486,000 total, Them’s Fightin’ Herds will also be releasing in […]

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New and restocked pledge tiers on the crowdfund campaign.

All new pledge-tiers! You guys are SO awesome, that most of the limited-tier rewards ran out in ONE DAY. That’s plenty awesome! But since there are still people out there wanting to get in on the four-legged ungulate-behind kicking action, we took a look at our pledge tiers and managed to squeeze in a few […]

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Sixth champion revealed and Greenlight campaign!

Hey everybody! It’s time to kick this thing into high gear, and we have just the Key Keeper to help. She’s the fastest and most furious in Fœnum and we can’t wait to get to working on her. She stylishly completes our initial roster of six champions, so let’s go! Introducing the badass Longma, Tianhuo! […]

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Crowdfund live NOW!

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T-12 Hours

Well, here we are! Them’s Fightin’ Herds crowdfund campaign will go live tomorrow (that’s September 21), at 9AM EST, which is in just a bit under 12 hours from this post.  Then the game will be going on steam greenlight soon after that, so set your alarm clocks! We’re pretty excited to finally get the […]

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Fighting game music and you

  Fighting game music and you: a guide to all things dynamic. Hi there. My name is Stuart Ferguson, but you may remember me by my old alias; RC88. I’ve been chugging away on various video game soundtracks for the last couple of years and, with the Mane6 crowd funding campaign quickly approaching, it’s time […]

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The Big One

It took longer than we expected, but we have conquered the trademark system with our mighty battle-lawyers. Losses were heavy, the cost was high, but we’re finally ready to announce the big news. “Them’s Fightin’ Herds” will be crowdfunding through Indiegogo in less than one month. We’re aiming for a September 21st start date. We […]

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The Joy of Palettes 2: Multi-coloured Lineart

A new engine, and new possibilities. When starting fresh with a new engine, we explored a bunch of possibilities, both mechanically and aesthetically. As we were learning how to work with the Z-Engine to make the base for our game, we were also drafting how the game would look; What cues we wanted to preserve […]

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Social Media roundup and a bit of news.

Ooh boy, this place got a bit dustier than we expected. But here we are again, and this time, instead of apologizing for the lateness and making promises of things to come, we actually HAVE the things to come at hand. If you have been following M6 through one of our social media places, you […]

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Mane6, Inc.

Q: So!, It’s mid May now. What have you guys been doing?, Why the long silence? A: Well, that’s actually a pretty good example on why we don’t usually give out very specific dates: Stuff has a very constant tendency to go FUBAR when we do. We’ve been wrestling the procedures to get the legalese […]

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